• How does the scoring work?
• Note the following description is only necessary for those interested in knowing the details of how they are getting their scores and is not required to play and enjoy Triplitz.
The scoring used in Triplitz is based on a simple system where all jewels have the same value irrespective of their color.
The main value difference depends on the size of the jewels you are playing with;
each small jewel has a basevalue of 200 points while the large jewels each have a basevalue of 300.
Additionally, these basevalues are multiplied by the current cascade level reached as described below.
A Triplitz game consists of a series of 'matchcycles'. A matchcycle occurs in the period between one triplet being dropped onto the jewel stack and the next triplet appearing at the top of the screen.
A 'matchevent' occurs when a triplet match is detected. A matchcycle may contain many sequential matchevents with each cascading consecutively into the next.
Matchevents are accompanied by the appearance of 'score bubbles' There are 3 types of score bubbles that can appear when a match is detected. The following explanation assumes you are playing with the small jewels which have a value of 200 each.
1. The first score bubbles seen are the 'basescore' bubbles and are the sum of the basevalues of all the jewels involved in the match cluster. If there are 3 jewels involved you will see
a score of 600 rising from the matched jewels or 200x3; 4 jewels are worth 200x4 or 800 and 5 jewels are worth 200x5 or 1000 etc. At the second cascade level the base value
is multiplied by 2 so that 4 jewels matched would now be worth 200(basevalue) x 2(cascade level) x 4(matched jewels) or 1600. At the third cascade level, the base value
is multiplied by 3 so that 4 matched jewels would now be worth 200(basevalue) x 3(cascade level) x 4(matched jewels) or 2400.
2. The second score bubbles seen are the 'tripletbonus' bubbles and appears slightly behind the first basescore bubbles. The tripletbonus occurs only if there are more than 3 jewels involved in the match. For example, a group of 4 jewels is considered 2 matching triplets
and earns 2 times the base score. At the second cascade level the base value is multiplied by 2 so that 4 jewels matched would have a basescore of 1600 or (200x2)x4. As 4 jewels is considered 2 triplets, the triplet bonus is 1600 (the basescore) times 2 (the number of triplets in a 4 jewel match) or 3200.
Because tripletbonus scores are calculated from the basescores and these increase with each cascade level, it follows that tripletbonus scores can be significantly higher when achieved at higher cascade levels.
3. The third type of score bubbles are white in color and are known as 'multitypebonus' score bubbles. This type of score bubble appears if more than 1 jewel type is involved in the matchevent. This bonus has the value of an additional basescore value for the current matchevent.
For example if you simultaneously match 3yellow jewels and 4green jewels you will get 1400 basescore points (600+800) plus an additional multitypebonus to an equal value of 1400 points as more than one type of jewel was involved.
Note all the above examples are higher when playing with the large jewels as the basevalue for these is 300 instead of 200.
